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October 1, 2012
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Battletech / MechWarrior The Clans by lady-die Battletech / MechWarrior The Clans by lady-die
Based on the promotional poster (and cover art to BattleTech Compendium - 1990) from FASA.

Models were built in trueSpace, textured in Photoshop, and the scenery was created in VUE. Heavy, heavy, heavy post work on this one. I tried a number of new techniques for a different look.



-edit-
Some minor tweaks to the image.


Models and image Liz Gibbs
All things BattleTech Topps
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:iconpunkywily:
PunkyWily Featured By Owner Sep 15, 2013

Hey! I have this book! Somewhere 'round here. Fact this was my first BT book, I saw the cover and had to know what it was all about. Great models, as always, Hana. Lighting does not match up too well, sun should be off to the right side of the frame not the center. Guessing you added the light source on the right so it would bring the Mad Cat to the forefront. It just looks, well, odd, mainly because of where the shadows are. Are you rendering the models and the backgrounds at the same time? Donno much about TrueSpace but is there an 'Ambient' lighting option? I think that would fix all the hard shadowing I'm seeing here. Your texture work has waaay improved over the years. But it still looks too clean, if you remember...I hate clean Mechs. ;) Dirty those suckers up!! Thanks for the callback!

 

Don't mean to be critical of your work, kiddo. Once a project lead always a project lead. *hands Hana a Atlas Plushy* Forgive?

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:iconlady-die:
lady-die Featured By Owner Sep 15, 2013  Professional Digital Artist
The landscape and red skies were done in VUE and rendered in that program. I then imported the ground object and the still scene into trueSpace. I used the background image as a light source for Ambient lighting, added in some other lights, and a "Sun" light in the distance behind the scene for that backlight look. I also added a shadow-catcher plane to get the sharper shadows you see in this render (the cast shadows in tS weren't strong enough and the models looked pasted on without it). 

When I got the entire scene rendered in tureSpace, I went to work on it with Photoshop and used some "Movie Effects" tutorials to change the overall scope and feel of the image. I wanted to make it look dark, contrasted, and alien. Unfortunately, this had the effect of 'cleaning' the Madcat and Elemental as the worn edges, paint chips, battle scars, and general wear-and-tear were washed out or blended into the paint job.

I've learned a lot since then, but I think it is still one of my better productions. is there a lot that can be improved upon? Oh yes, definitely. But it's just a stage in my evolving style and increasing skills.

I don't mind critical. Critical is good! 
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:iconsteinarb:
SteinarB Featured By Owner Apr 14, 2013
Looks awesome. The only complaint I have is directed at the original image you based this on rather than you since that's where the issue first appeared, and that's the fact that the elemental always looked too big to me compared to the Mad Cat/Timberwolf. He's almost the size of a light mech himself. I always felt they got the scale between the two wrong in the original image, even if elementals are supposed to be _huge_ by human standards and the armor would make the bigger still.

That aside, an excellent and faithful take on the original image. Awesome work. :)
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:iconlady-die:
lady-die Featured By Owner Apr 14, 2013  Professional Digital Artist
That's where my image and the cover art differ. In the original image the Elemental appears to be a separate illustration that was added on top of the TWolf cover design. I'm not sure why they went with that sort of art direction. Probably just to show off the 'new' powered armor.

My Elemental is just over 2 meters tall with the TWolf being about 11m tall. Unfortunately, without a good sense of scale between the two models and a lack of depth of field (because blur hides detail), it's difficult to gauge proper sizes. If I did it like the original, my Elemental would be almost twice its size! LOL

I thought about adding the other 4 armored warriors near the feet of the TWolf to get a better sense of scale. I even thought about adding my DWolf somewhere in the background. But in the end, I went with the simplistic representation that was the original cover art.

Anyway, thanks for commenting! I'm glad that my image is appreciated. It's part of what gives me the motivation to continue doing stuff like this.
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:iconcrazysealpup:
CrazySealPup Featured By Owner Oct 30, 2012  Hobbyist Digital Artist
nice work, especially on the elemental!
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:iconlady-die:
lady-die Featured By Owner Oct 30, 2012  Professional Digital Artist
Thanks! I put a lot of detail into both models. It's just that in a single frame render, a lot of that detail isn't seen.
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:iconpraxiusalternate:
Praxiusalternate Featured By Owner Oct 13, 2012
good job
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:iconlady-die:
lady-die Featured By Owner Oct 13, 2012  Professional Digital Artist
Thank you.
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:icontyrranus:
Tyrranus Featured By Owner Oct 4, 2012
awesome!! :D
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:iconlady-die:
lady-die Featured By Owner Oct 4, 2012  Professional Digital Artist
Yes!
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